Locations

Welcome to the Locations documentation for Game Squire, where the settings of your narrative universe are detailed and developed. From the bustling cities to the deepest dungeons, Locations provide the canvas upon which your game's stories are painted.

Accessing Locations

Navigation: Journey to My Game > Locations to explore the places that form the backdrop of your adventures. This is where you'll manage every locale that your characters can explore.

Crafting the World

For Game Masters: GMs have the tools to craft the world with a tailored action bar, presenting options to 'View All' for an overview of established locations or 'Add' to create new sites that will serve as the stage for their unfolding tales.

Location Listings: All locations that you, as a GM, have created are listed here, each entry a doorway to a world of possibilities.

Location Profiles

Adding New Locations: By selecting 'Add,' GMs are directed to a form that leads through the creation of a new location, ensuring the setting is as rich in detail as the narrative demands.

Detailed Views: Clicking on a specific location opens its 'View' mode, showcasing all the intricacies from its geographic traits to its political dynamics.

Editing and Managing

Action Bar: In the GM view, an action bar provides options to 'View,' 'Edit,' and 'Delete,' enabling full control over the lore and essence of each location. 'Add' and 'View All' are also readily available for seamless navigation and creation.

GM-Exclusive Privileges

GM Controls: Only GMs can create and modify locations, ensuring consistency and control over the game world's layout and the stories that take place within it. Players engage with locations through the narrative and exploration but do not alter them directly.

Note: some features use AI, are in early development, and won’t always get it right.