Young Green Dragon

Green Dragon, Young

Large dragon, lawful evil

8
Challenge Rating
3900 XP

The Young Green Dragon is a cunning and territorial creature that embodies the treacherous nature of dragons. As the younger counterpart of its older and more experienced kin, the Young Green Dragon already displays remarkable abilities and a keen sense of strategy.

The Young Green Dragon possesses a sleek and serpentine body covered in vibrant green scales, allowing it to blend seamlessly with the dense foliage of forests and swamps. Its eyes, resembling piercing emeralds, hold a shrewd and calculating gaze. Its wings are narrow and pointed, enabling it to maneuver swiftly through the air, while its sinewy tail provides balance and agility.

This dragon possesses a remarkable ability to manipulate its surroundings. It can blend into dense vegetation, remaining unseen until it strikes. Its breath weapon is a toxic cloud of poisonous gas, capable of incapacitating or even killing its enemies. Its sharp fangs and claws are formidable weapons that can deliver deadly strikes.

Young Green Dragons are known for their cunning nature and territorial instincts. They fiercely guard their domains, typically claiming lush and secluded territories as their own. They manipulate the environment to their advantage, setting traps and using deceptive tactics to outsmart their foes.

Engaging with a Young Green Dragon requires great caution and strategic thinking. They are intelligent creatures, adept at setting traps and manipulating their surroundings. Overcoming a Young Green Dragon requires a combination of stealth, agility, and well-planned tactics to outmaneuver its deceptions and exploit its vulnerabilities.

Encountering a Young Green Dragon is to face a creature that embodies the cunning, treachery, and territorial nature of dragons. Its presence exudes an aura of danger, trickery, and the enigmatic essence of draconic strategy. Engaging with a Young Green Dragon requires an understanding of its manipulative tactics, as well as the ability to navigate its treacherous nature. Only those who possess exceptional stealth, strategic thinking, and a respect for its power can hope to establish a meaningful connection with this formidable creature.

Young Green Dragons bring a touch of cunning, deception, and the enigmatic presence of dragons to the tapestry of the world. They serve as reminders of the dangers that lurk in lush wildernesses, the need for caution in unexplored realms, and the calculated strategies of these legendary creatures. Whether encountered as guardians of ancient forests, masters of deceptive traps, or as enigmatic beings embodying the treacherous nature of dragons, Young Green Dragons add a sense of peril, strategy, and the enigmatic presence of the dragon to the realms of adventure and exploration.

Special Abilities

Amphibious

The dragon can breathe air and water.

Actions

  • Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Poison Breath: The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Lore

The Stream

Armor Class: 18 (natural armor)
Hit Points: 136 (16d10+48)
Speed: 40 ft. (walk), 80 ft. (fly), 40 ft. (swim)
str
+4
19
dex
+1
12
con
+3
17
int
+3
16
wis
+1
13
cha
+2
15
Damage Immunities: poison
Condition Immunities: Poisoned
Proficiency Bonus: +3

Proficiencies

  • Saving Throw: DEX +4
  • Saving Throw: CON +6
  • Saving Throw: WIS +4
  • Saving Throw: CHA +5
  • Skill: Deception +5
  • Skill: Perception +7
  • Skill: Stealth +4

Senses

  • Passive Perception: 17
  • Blindsight: 30′
  • Darkvision: 120′
Languages: Common, Draconic
Environment: Forest

Credits: SRD 5.1