Weretiger Tiger Form

Weretiger, Tiger Form

Medium humanoid (human), neutral

4
Challenge Rating
1100 XP

The Weretiger in its tiger form embodies the essence of a majestic and powerful tiger, unleashing the primal strength and predatory nature of this regal creature. Afflicted with the curse of lycanthropy, this shape-shifting creature merges the attributes of a human and a tiger, becoming an awe-inspiring force of nature.

In its tiger form, the Weretiger appears as a massive and muscular tiger with sleek, striped fur that glimmers under the sunlight. Its body boasts the distinctive orange and black pattern associated with tigers, allowing it to blend seamlessly into dense jungles or shadowy forests. Its piercing eyes reflect intelligence and untamed ferocity, hinting at its dual nature.

The Weretiger in tiger form possesses enhanced physical attributes, surpassing those of a natural tiger. Its strength, speed, and agility are unparalleled, enabling it to pounce upon its prey with deadly precision. Its razor-sharp claws and powerful jaws can tear through flesh and bone, making it a formidable opponent in combat.

While in tiger form, the Weretiger’s primal instincts dominate, channeling the feral nature of its animal side. It becomes a force of pure predatory instinct, driven by an insatiable hunger and an overwhelming desire to dominate its surroundings. It exhibits territorial behavior, defending its territory and asserting dominance over other creatures.

Engaging with a Weretiger in its tiger form requires immense caution and skill. Its predatory instincts and immense physical strength make it a formidable opponent. Understanding its territorial nature, avoiding direct confrontation, or establishing a mutual respect can be crucial when dealing with this fierce creature.

Encountering a Weretiger in its tiger form is to face a creature that embodies the duality of human intellect and the untamed power of a tiger. Its presence exudes an aura of strength, grace, and the primal essence of nature. Engaging with a Weretiger requires an appreciation for its majestic nature, as well as the ability to navigate its predatory instincts. Only those who show respect, possess exceptional skills, and demonstrate an understanding of the balance between civilization and the wild can hope to establish a meaningful connection with this extraordinary creature.

Weretigers in their tiger form bring a touch of wilderness, regal authority, and the intrinsic connection between humanity and the untamed to the tapestry of the world. They serve as reminders of the delicate balance between civilization and the wild, as well as the untapped power that lies within each individual. Whether encountered as guardians of ancient ruins, protectors of sacred groves, or as enigmatic figures embodying the duality of human and beast, Weretigers in their tiger form add a sense of majestic strength, untamed grace, and the enigmatic presence of the shape-shifter to the realms of adventure and exploration.

Special Abilities

Shapechanger

The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Keen Hearing and Smell

The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pounce

If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action.

Actions

  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.
  • Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Lore

The Stream

Armor Class: 12 (natural armor)
Hit Points: 120 (16d8+48)
Speed: 40 ft. (walk)
str
+3
17
dex
+2
15
con
+3
16
int
+0
10
wis
+1
13
cha
+0
11
Damage Immunities: bludgeoning, piercing, and slashing damage from nonmagical weapons that aren't silvered
Proficiency Bonus: +2

Proficiencies

  • Skill: Perception +5
  • Skill: Stealth +4

Senses

  • Passive Perception: 15
  • Darkvision: 60′

Credits: SRD 5.1