Grick

Grick

Medium monstrosity, neutral

2
Challenge Rating
450 XP

A grick is a strange and menacing creature that appears as a hybrid between a large snake and a chitinous insect. Its long, serpentine body is covered in rough, gray-brown hide, blending seamlessly with the rocky environments it inhabits. The grick moves with a sinuous grace, its powerful muscles propelling it effortlessly across the terrain.

The most distinctive feature of a grick is its multiple tentacles, resembling the arms of an insect, that sprout from its upper body. These appendages end in sharp, barbed tips, allowing the grick to grasp and immobilize its prey. Its mouth is filled with rows of sharp teeth, capable of tearing through flesh and bone.

Gricks are highly adaptable hunters, skilled at ambushing their victims. They are known for their ability to blend in with their surroundings, lying in wait for unsuspecting creatures to pass by before launching their attack. With their long tentacles, they lash out with precision, attempting to grapple and constrict their prey, rendering them helpless.

These territorial creatures are often found in caverns, ruins, or underground lairs, where they can easily hide among the rocks and shadows. Gricks are solitary by nature, fiercely defending their territory against any intruders. They have a keen sense of smell and are attracted to the scent of blood, making them even more dangerous when wounded prey is nearby.

In combat, gricks rely on their agility and powerful tentacles to overwhelm their foes. They can strike with surprising speed and accuracy, constricting their prey and inflicting deep wounds. Their tough hide provides some natural protection against physical attacks, while their ability to climb walls and ceilings adds to their versatility in battle.

Encountering a grick can be a dangerous and unnerving experience. Their otherworldly appearance and predatory instincts make them formidable opponents. Explorers and adventurers must tread cautiously in grick-infested areas, keeping a vigilant eye for signs of these stealthy hunters.

Special Abilities

Stone Camouflage

The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

  • Multiattack: The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
  • Tentacles: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
  • Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Lore

The Stream

Armor Class: 14 (natural armor)
Hit Points: 27 (6d8)
Speed: 30 ft. (walk), 30 ft. (climb)
str
+2
14
dex
+2
14
con
+0
11
int
-4
3
wis
+2
14
cha
-3
5
Damage Resistances: bludgeoning, piercing, and slashing damage from nonmagical weapons
Proficiency Bonus: +2

Senses

  • Passive Perception: 12
  • Darkvision: 60′
Environment: Forest, Underdark

Credits: SRD 5.1