Gargoyle

Gargoyle

Medium elemental, chaotic evil

2
Challenge Rating
450 XP

Gargoyles are fearsome creatures that can be found perched atop buildings and structures, often serving as decorative but functional features. These stone creatures come to life when darkness falls, their stony forms transforming into agile and menacing beings.

With grotesque and monstrous appearances, gargoyles possess a hunched and muscular physique. Their skin resembles weathered stone, providing them with a natural camouflage against the stonework they inhabit. Gargoyles have sharp claws and fangs, and their piercing eyes gleam with an otherworldly intensity.

These creatures are known for their exceptional agility and strength. They can swiftly glide through the air, their wings providing them with impressive aerial maneuverability. Gargoyles are skilled hunters and formidable combatants, using their razor-sharp claws and teeth to tear through their opponents.

Gargoyles are often bound to the structures they guard, acting as sentinels or protectors. They are fiercely loyal to their designated territory and will defend it with relentless determination. In addition to their physical prowess, gargoyles possess an innate resistance to many forms of damage, making them even more challenging adversaries.

Despite their seemingly mindless and bestial nature, some gargoyles possess a modicum of intelligence and may even speak a rudimentary form of language. These cunning gargoyles can act as scouts or spies for more powerful entities, gathering information and reporting back to their masters.

Encountering a gargoyle can be a daunting experience for adventurers. Whether defending their territory or acting as guardians for hidden secrets, these formidable creatures provide a formidable challenge that tests the mettle and resourcefulness of those who dare to cross their path.

Special Abilities

False Appearance

While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

  • Multiattack: The gargoyle makes two attacks: one with its bite and one with its claws.
  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Lore

The Stream

Armor Class: 15 (natural armor)
Hit Points: 52 (7d8+21)
Speed: 30 ft. (walk), 60 ft. (fly)
str
+2
15
dex
+0
11
con
+3
16
int
-2
6
wis
+0
11
cha
-2
7
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Damage Immunities: poison
Condition Immunities: Exhaustion, Petrified, Poisoned
Proficiency Bonus: +2

Senses

  • Passive Perception: 10
  • Darkvision: 60′
Languages: Terran
Environment: Underdark, Urban

Credits: SRD 5.1