Minotaur

Minotaur

Large monstrosity, chaotic evil

3
Challenge Rating
700 XP

Within the labyrinthine depths and ancient mazes, the Minotaur roams as a fearsome and formidable creature. Combining the strength and cunning of a bull with the intelligence and instincts of a humanoid, the Minotaur embodies power and primal ferocity.

The Minotaur possesses the head of a bull atop a powerfully built humanoid body. Its muscular frame exudes raw strength and endurance, allowing it to charge through its labyrinthine domain with remarkable speed. Its horns, sharp and deadly, serve both as weapons and symbols of its fearsome presence.

Known for their cunning and strategic prowess, Minotaurs are cunning hunters and relentless combatants. They possess a keen sense of smell and an instinctual understanding of their labyrinthine homes, enabling them to navigate effortlessly and ambush their prey with deadly precision. They wield weapons such as greataxes, battleaxes, or mauls with terrifying efficiency, delivering devastating blows to their opponents.

Minotaurs are often associated with mazes and labyrinthine structures, which they inhabit as guardians or champions. They are drawn to challenges and tests of strength and skill, using their natural instincts and intellect to overcome the intricate puzzles and obstacles within their domains. Some Minotaurs may serve as protectors of hidden treasures or enigmatic secrets, while others embrace a life of solitude and contemplation within their labyrinthine abodes.

In addition to their physical prowess, Minotaurs possess a strong sense of honor and pride. They often adhere to a strict code of conduct, valuing strength, bravery, and loyalty. They are known for their fierce determination and unyielding resolve, never backing down from a fight or abandoning their allies in times of need.

Encountering a Minotaur is to face a creature of relentless aggression and indomitable will. Their presence exudes an aura of power and dominance, as they charge into battle with thunderous hooves and unleash their formidable strength. Engaging a Minotaur requires not only physical prowess but also strategic thinking and an understanding of their instinctual tendencies.

Minotaurs bring a touch of myth and legend to the tapestry of creatures. They embody the duality of raw power and cunning intelligence, serving as formidable adversaries or enigmatic allies. Whether encountered as foes to be overcome or as guardians of hidden knowledge, Minotaurs add a thrilling and formidable presence to the realms of adventure and exploration.

Special Abilities

Charge

If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone.

Labyrinthine Recall

The minotaur can perfectly recall any path it has traveled.

Reckless

At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

  • Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
  • Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Lore

The Stream

Armor Class: 14 (natural armor)
Hit Points: 76 (9d10+27)
Speed: 40 ft. (walk)
str
+4
18
dex
+0
11
con
+3
16
int
-2
6
wis
+3
16
cha
-1
9
Proficiency Bonus: +2

Proficiencies

  • Skill: Perception +7

Senses

  • Passive Perception: 17
  • Darkvision: 60′
Languages: Abyssal
Environment: Underdark

Credits: SRD 5.1