Bat

Bat

Tiny beast, unaligned

10 XP
Challenge Rating
0

Bats are small, flying creatures with leathery wings and sharp fangs. They are often depicted as nocturnal creatures associated with darkness and the undead. Bats have keen senses and can navigate in the dark using echolocation. In combat, they rely on their agility and bite attacks to harass their foes. Some bat creatures, such as the vampire spawn, have supernatural abilities and can drain blood from their victims. Bats are commonly encountered in caves, dungeons, and other dark environments. While individually weak, they can pose a threat in large numbers, swarming their enemies and overwhelming them with their combined attacks.

Special Abilities

Echolocation

The bat can’t use its blindsight while deafened.

Keen Hearing

The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

  • Bite: Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
1
HP
1d4-1
HP Roll
12 (DEX)
AC
5 ft. (walk), 30 ft. (fly)
Speed
str
-4
2
dex
+2
15
con
-1
8
int
-4
2
wis
+1
12
cha
-3
4
Senses
  • Passive Perception: 11
  • Blindsight: 60′

Credits: SRD 5.1